![]() ![]() It also lacks the mesh cleaning tools that Metashape has. Admittedly, Meshroom does allow drag and drop of photos, then clicking ‘start’ and letting it go, but then to get the mesh out you need to know to double click the meshing node, or set up a complex output node, and if anything stops or crashes, it’s not clear why. On top of that, it’s a far less intimidating interface with which to teach students photogrammetry. I already had an academic license (which costs just $59), and not taking advantage of it’s speed so I could use Meshroom was just shooting myself in the foot. ![]() I started moving over to Agisoft Metashape some time ago. In fact, none of the open-source packages have seen any real major development or improvement in years. Unfortunately, as is often the case, the commercial options have now pulled so far ahead of the open-source scene in terms of ease of use, as well as quality and speed of reconstruction. The latter was particularly good, offering a full pipeline from images to textured mesh. For years I used COLMAP, and then Meshroom. Since I first started getting into Photogrammetry in a serious way, with my 2012 paper on using Bundler and PMVS, and throughout much of this blog’s life, I’ve been a massive proponent of free and open-source photogrammetry software.
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